Seems like things aren’t progressing very quickly which is true in parts, but got a pretty good grip on the workings of the SDK now which is a relief after much gnashing of teeth.
Got my head around UV mapping now and starting to combine textures where I can to save on file size. Some of the additional buildings have been modelled (Officers Latrine, Officers Club, Supply Hut , various custom signs and started on the Motor Pool) so getting there.
Cam nets have got me stumped for the minute but where there’s a will etc.