"texture.cfg" for MSFS2020 Bell 47G-2 with skids

I have a question and request regarding the creation of a livery for v2.92, with skids: How do I need to create the “texture.cfg” file? What text do I need to write in the texture.cfg file, starting with:

[fltsim]

fallback.1=…\
fallback.2=
fallback.3=
fallback.4=

and so forth

I’ve tried several times to create a texture.cfg file, but without success; I mean, the Bell 47 doesn’t appear in MSFS2020. Could someone please help me with the text formatting? I had no problems with texture.cfg in previous versions.